Cfg Heineken
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Cfg Heineken
Heineken* cfg
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "+sprung"
bind "SPACE" "+bhop"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "amxmodmenu"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "i" "say @m nO 1 HanaDAEM,HE naPOBO3UTb,HE kPbIcuTb,HE noDnuPaTb,HE ybuBaTb Co CnuHbI,HE PEKJLAMuTb "
bind "=" "sizeup"
bind "[" "timeleft"
bind "'" " say omg! what and nightmare skill "
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "sGs.bh0p"
bind "d" "+moveright"
bind "e" "+iO0.strafe"
bind "f" "+2"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "+yeah"
bind "l" "multiname"
bind "m" "chooseteam"
bind "o" "weaponmenu"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "q" "+sub"
bind "r" "+reload"
bind "s" "+back"
bind "t" "weapon_hegrenade; weapon_flashbang"
bind "u" "messagemode2"
bind "v" "+xdaa_tele"
bind "w" "+forward"
bind "x" "180.on"
bind "y" "messagemode"
bind - "say x:D"
bind ] "say "
bind "z" "+duck_shoot"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "f1" "cam"
bind "f2" "+fff"
bind "f3" "/rs"
bind "f4" "amx_csay red [>>TTpaBuJIa CEPBEPA<< HAnADATb no ODHOMy,HE napoBo3uTb,HE noDnuPATb,HE KPbICuTb,AFK,y6uBATb nocJIEDHuMu!
bind "CTRL" "+duck"
bind "SHIFT" "+cjump"
bind "F12" "snapshot"
bind "F5" "say soqa fps 30 ("
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+knifehead"
bind "MOUSE2" "+attack2"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+ddrun"
bind "PAUSE" "pause""
`````````````````````````````````````````````````````````````````````````
Íàñòðîéêè
`````````````````````````````````````````````````````````````````````````
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "0"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_corpsestay "5"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "401"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "0"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.0"
crosshair "1"
fastsprites "0"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.0"
lookstrafe "0.0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "101.0"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "201"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.48"
sv_aim "0"
sv_voiceenable "1"
viewsize "120.0"
voice_enable "1"
voice_forcemicrecord "0.0"
voice_modenable "1"
voice_scale "0.75"
volume "0.6"
sensitivity "10.0"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook
gamma "3.0"
d_spriteskip 9999
brightness "5"
fastsprites "2"
r_decals "301"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
gl_picmip 0
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize 120.000000
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 2
volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_updaterate "501"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "0"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_updaterate 100
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_showfps "1"
cl_bob "0.01"
cl_bobup "0.0"
cl_bobcycle "0.8"
cl_solid_players 1
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_chasedist 101
cl_yawspeed 210
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_vgui_menus" "0"
console "1.000000"
con_color "255 180 30"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
net_graph "0"
net_scale "5"
net_graphpos "1"
_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
sv_voiceenable "voice_speex"
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
topcolor "0"
bottomcolor "0"
rate 25000
fps_max "301"
mp_decals "1.0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0"
ex_extrapmax "1.2"
developer "0"
ati_npatch 0
ati_subdiv 0
sys_ticrate "1024"
traceroffset "-185"
tracerlength "0.5"
tracerred "0"
tracerblue "0"
tracergreen "100"
traceralpha "0.2"
tracerspeed "9999"
gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "0"
gl_max_size "128"
gl_clear "0"
d_spriteskip "0"
r_dynamic "1"
r_mirroralpha "0"
gl_palette_tex "1"
r_norefresh "0"
gl_round_down "3"
gl_picmip "1.5"
cl_weather "0"
max_shells "0"
max_smokepuffs "0"
cl_minmodels "0"
fps_max 101
net_graph 1
sensitivity 4
H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%__
skr_:DDDDDDDDDDDDDDDDDDDDD
H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%H%__
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
//Dubleduck
alias "+dd1" "+duck; wait; -duck; wait; +duck"
alias "-dd1" "-duck"
bind "shift" "+dd1"
bind "CTRL" "+dd1"
alias "cam" "cam_3D" //feNNNNNNNNNNNNNNNNNNNNNN'~ # ~~~~~cSx~~~~
alias "cam_3D" "say /cam;w10;w5;slot1;alias cam cam_norm" //feNNNNNNNNNNNNNNNNNNNNNN'~ # ~~~~~cSx~~~~
alias "cam_norm" "say /cam;w10;w5;slot4;alias cam cam_3D"
//feNNNNNNNNNNNNNNNNNNNNNN'~ # ~~~~~cSx~~~~
bind "f1" "cam"
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alias "+cjump" "+jump;+duck;wait:+right;cl_yawspeed 800;+oo"
alias "-cjump" "-jump;-duck;wait:-left;-oo"
bind "shift" "+cjump"
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bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
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bind "e" "+iO0.strafe"
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"
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//180
alias 180.on "fps_max 20;fps_modem 20;cl_yawspeed 7200;wait;+left;wait;-left;wait;fps_max 100;fps_modem 100;cl_yawspeed 210"
alias 180.off "unbind q"
bind "x" "180.on"
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//Ñêðèïòû Subtronixxx (ñ) Ñêðèïò "Ïðèñåñòü â ïðûæêå + óäàð ïðàâîé"
alias +sub "+duck;wait;-duck;wait;+jump;wat;+attack2;wait;;+duck;"
alias -sub "-duck;-attack2;-jump"
bind q "+sub"
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alias multiname "name1"
alias name1 "alias multiname name2;name lee' Parkinn"
alias name2 "alias multiname name3;name h'1"
alias name3 "alias multiname name4;name SNOOPY!"
alias name4 "alias multiname name1;name Heineken*"
alias name5 "alias multiname name5;name leprikkkk "
bind "l" "multiname"
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alias "+h" "hud_draw 1" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "-h" "hud_draw 0" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "+a" "+attack" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "-a" "-attack" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "+a2" "+attack2" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "-a2" "-attack2" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "+d" "+duck" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "-d" "-duck" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "+j" "+jump" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "-j" "-jump" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "w1" "wait" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "w2" "w1;w1" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "w3" "w2;w1" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "w4" "w3;w1" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "w5" "w4;w1" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "w6" "w4;w2" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "W7" "w5;w2" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "w8" "w6;w2" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "w9" "w8;w1" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "w10" "w5;w5" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "d1" "developer 1" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "d0" "developer 0" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "f1" "fps_max 1337;fps_modem 1337" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "f2" "fps_max 200;fps_modem 200" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "f0" "fps_max 100;fps_modem 100" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "f6" "fps_max 60;fps_modem 60" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "fH" "d1;f1" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "fM" "d1;f2" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "fL" "d0;f0" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "fvL" "d0;f6" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "d3" "+d;w1;+j;w1;w1;-j;-d" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "d2" "+d;w1;-d" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "cmd1" "cl_cmdrate 75" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "cmd2" "cl_cmdrate 250" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "updt1" "cl_updaterate 78" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "updt2" "cl_updaterate 301" //feNNNNNNNNNNNNNNNNNNNNNNNNNNN'
alias "rat1" "rate 20000" ind "mouse1" "+atAke"
bind "mouse2" "+atAke2"
echo feNNNNNNNNNNNNNNNNNNNNNNNN' <3 csx-script.ru
echo loaded 100 %
alias +gs "alias _special @gs;@gs" //feNNNNNNNNNNNNNNNNNNNNNN'~ # ~~~~~cSx~~~~
alias -gs "alias _special fL" //feNNNNNNNNNNNNNNNNNNNNNN'~ # ~~~~~cSx~~~~
alias @gs "special +d;w1;fH;-d;+d;w1;w1;-d" //feNNNNNNNNNNNNNNNNNNNNNN'~ # ~~~~~cSx~~~~
bind "MOUSE4" "+gs"
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alias "+ddrun" "alias _special @ddrun;@ddrun" //feNNNNNNNNNNNNNNNNNNNNNN'~ # ~~~~~cSx~~~~
alias "-ddrun" "alias _special;fM;+h" //feNNNNNNNNNNNNNNNNNNNNNN'~ # ~~~~~cSx~~~~
alias "@ddrun" "special;w1;-h;fHH;+d;w1;-d"
//feNNNNNNNNNNNNNNNNNNNNNN'~ # ~~~~~cSx~~~~
bind "mouse3" "+ddrun"
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bind mouse2 +111
//by feNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN'
rate 65000
cl_updaterate 231
cl_cmdrate 221
cl_resend 5
cl_cmdbackup 2.5
cl_dlmax 512
ex_interp 0.004
hpk_maxsize 4
sys_ticrate 199
alias "+atAke" "cmd1;updt1;rat1;+a"
alias "-atAke" "fL;cmd2;updt2;rat2;-a"
alias "+atAke2" "-h;fH;cmd1;updt1;rat1;+a2"
alias "-atAke2" "+h;fL;cmd2;updt2;rat2;-a2"
alias "cmd1" "cl_cmdrate 98"
alias "cmd2" "cl_cmdrate 221"
alias "updt1" "cl_updaterate 38"
alias "updt2" "cl_updaterate 231"
alias "rat1" "rate 30000"
alias "rat2" "rate 65000"
alias "fH" "d1;f1"
alias "fL" "d0;f0"
alias "fvL" "d0;f6"
alias "f1" "fps_max 1337;fps_modem 1337"
alias "f0" "fps_max 100;fps_modem 100"
alias "d1" "developer 1"
alias "d0" "developer 0"
alias "+h" "hud_draw 1"
alias "-h" "hud_draw 0"
alias "+a" "+attack"
alias "-a" "-attack"
alias "+a2" "+attack2"
alias "-a2" "-attack2"
alias "wALk+" "+forward"
alias "wALk-" "-forward"
alias "+fpswALk1000" "fH;wALk+"
alias "-fpswALk1000" "fL;wALK-"
bind "w" "+fpswAlk1000"
bind "mouse1" "+atAke"
bind "mouse2" "+atAke2"
echo feNNNNNNNNNNNNNNNNNNNNNNNN' <3 csx-script.ru
echo loaded 100 %
>>>---------------------------> fuck!!!!
play sound/misc/b1a8160f3756
alias m_pitch "r_drawviwvmodel"
echo __ __
echo || ||
echo || ||
echo ||=||
echo || ||
echo || ||eineken >>>----------> KniFe cfg"
echo
echo
echo -------by Heineken*--------->BRATOK
echo ___________________________________________________________
echo __ $$$$$____$$$$$$_____$$$___$$$$$$$$___$$$$$____$$____$$
echo __ $$__$$___$$___$$____$$$______$$_____$$___$$___$$____$$
echo __ $$__$$___$$___$$___$$_$$_____$$____$$_____$$__$$____$$
echo __ $$__$$___$$___$$___$$_$$_____$$____$$_____$$__$$___$$
echo __ $$$$$$___$$$$$$____$$_$$_____$$____$$_____$$__$$$$$
echo __ $$___$$__$$_$$_____$$_$$_____$$____$$_____$$__$$___$$
echo __ $$___$$__$$__$$___$$$$$$$____$$____$$_____$$__$$____$$
echo __ $$___$$__$$___$$__$$___$$____$$_____$$___$$___$$____$$
echo __ $$$$$$___$$____$$_$$___$$____$$______$$$$$____$$____$$
Åáîøü Åáîøåð
Nadwlee™- Mesaje : 19
Bani Cash : 57
Contributie : 0
Data de inscriere : 20/09/2015
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